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lib/mesh
calculateNormals
Function calculateNormals
calculateNormals
(
mesh
:
vec3
[]
,
origins
:
vec3
[]
)
:
any
[]
Return per-vertex, smoothed normals.
Parameters
mesh
:
vec3
[]
origins
:
vec3
[]
Returns
any
[]
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Return per-vertex, smoothed normals.